Jan. 29th, 2019
Mansion area
DOCK
The Dock overlook the beautiful sea, which surrounds the entire island. A road leads up to where the Mansion is located, with it's Rose Garden out in front. Normally, there's a boat there....but not this time. The Dock is a sturdy wooden affair at least, and kept clean.
BEACH
There's a sandy beach overlooking the sea close by to the Dock, large enough to have a nice day out on. It's lovely in summer, so feel free to take a few dips in the sea during your stay here. However, it's frankly impossible to try and swim out to the mainland...
FOREST
The forest is very deep, as most of the island is uninhabited - and there's rumors of feral goats living inside. Exploring it might be a bit fun, but take care you don't get lost inside, as there are no safe paths through....or any secret mansions hidden away inside of it.
There are also some trees that have been clearly marked with bright red X's on them, and touching them causes skin irritation. hm...
PATHWAY
In stark contrast to the untamed wilderness around, there's a pathway leading up to the Mansion, well gated with stones and wooden rails to keep you on the path. Taking this path leads you to a beautiful sight...
FLOWER GARDEN
At the top of the path lies the Flower Garden, split into four 'boxes' so visitors can walk the cross-shaped path between them and be surrounded by their beautiful hues. There's a very pointy iron fence gating off each 'box', so be careful not to fall!
Currently, all of the flowers are beautiful red flowers, which stand up brightly - almost cheerily.
Of course, such a beautiful garden requires tools to keep it going.
GARDENING SHED
In the shed are many, many gardening implements. From fertilizer to leaf blowers to wheelbarrows, everything is here - including many a sharp-looking trowel, rake, grass-cutter, sharp wire...there even seems to be a chainsaw full of gas to take care of errant branches or trees that attempt to get in the area. There are also some tools to help clean the outside of the mansion, such as ladders and ropes.
To the side of the mansion, there lies a small chapel - outside of which are a few statues of angels and strange circular beings with wings in the middle. Inside of the chapel is a stately room, with wooden pews and a beautiful altar. Above the altar is a stained glass window depicting Jesus's crucifixion, a horrible moment somehow glorious when wrought in glass.
Of course, all of this is merely window dressing to the place where you'll be spending quite some time...
KENNEL
There's a kennel near the mansion, with a variety of dogs inside. They're well behaved and don't bark much, except when the kennel master is taking them outside. The inside of the kennels is actually quite nice, with soft areas for the dogs to rest, toys, and fresh water.
...Chapel? What chapel? You must be mistaken.
FOYER
The ground floor opens up to a magnificent foyer, though it's rather empty. Was there once a marble slab here...?
Still, it's plain to see that the mansion is very Western styled, looking like something straight out of an old house in Europe. There are slanted staircases leading up to the second floor on either side of the foyer, and hallways leading deeper inside on either side of the wall facing the entrance.
GUEST ROOMS
The guest rooms are elegant, yet sparse affairs - with a single full-size bed, closet, and end table near the bed itself holding the lamp, and a desk close to the window. There is only a single window per guest room, and each room has it's own private bathroom, complete with a clawed bathtub equipped with a shower head when you don't want to take a bath.
The doors to each guest room can only be locked from the inside, with no lock on the outside. The windows can also only be locked from the inside, though it is possible to jiggle the windows open with a little effort.
The bathroom cannot be locked from either the inside or the outside, and has no windows.
DINING ROOM
There's a luxurious dining hall, set with a Victorian-style dining table and chairs to match. There are exactly 13 seats placed there, with one chair at the 'head' of the table. There's also a small cabinet containing some fine liquor for an after-dinner drink, if someone so desires.
..There's also an odd painting of a moose in here, and its eyes seem to track you as you move. Odd.
Much like the Guest rooms, the lock and windows can only be locked from the inside. Unlike the guest rooms, however, it looks like you can't jiggle the windows open from the outside.
KITCHEN
The kitchen is wide and spacious, full of cooking implements and ingredients. A chef would be happy at the wide selection available here to make all sorts of wonderful dishes. There is a backdoor that leads to a small outdoor kitchen garden without a lock on it, and a small window overlooking the sink so someone could stare out at nature while washing the dishes and set their mind at ease.
Do be careful, though - there are plenty of sharp knives that could cut you if your mind happens to wander...
LIBRARY
There's a grand library that greets you when you walk up the stairs leading to the second floor - packed to the brim with all kinds of books. It's strange - this place seems to even have books and stories quite similar to your own, though the names and places have been changed. The air in this place is also quite odd - it almost seems like it's a part of another world, a world of stillness and silence, echoing with a rich, grand history...
Whatever kind of book in whatever kind of Genre you want will be in here, and there are plenty of places to read - from tables and chairs to plush recliners. A note on the door only asks you to stay silent for the others while you're in here, and not to bring food or drink inside. There's a small clipboard and pencil on a table near the door, which asks you to put down your name, the title of the book, and what time it was when you decide to take a book out of the library.
The single set of doors leading into the library can only be locked from the inside, like everything else. There are also two windows letting natural light into the area - much like the others, it can be locked and jiggled up.
BALLROOM
In the middle of the floor - right behind the front wall that greets you in the foyer - is a grand ballroom, with polished floors. When it's not in use, it just looks like a great, empty hall.
SITTING ROOM
Though it's called a sitting room, it's more akin to a 'living room' - there are couches and soft places to sit scattered around a small coffee table, with a television in the corner. Turning it on will reveal it is usable, but only plays an anime called 'Higurashi' on it, interspersed with another called 'Card Captor Sakura.'
SERVANT ROOM
It's not actually a room for servants to live in! No, this is a workroom, where the servants keep track of who's on rotation for what job, and in what shift. There isn't much else, beyond a a table and a few small couches for when they need to take a small breather when working.
BASEMENT (BOILER ROOM)
The basement is quite dark - there's no lights down there, so you'll have to bring your own flashlight. A large, old-fashioned boiler lies in the middle of the area, so large that it looks like you could put a body or two inside.
But who would do something like that?
LINEN/LAUNDRY ROOM
As the name states, this is a room for cleaning the sheets, blankets, and laundry of the guests that currently inhabit the mansion. Though sometimes, you can see a few goat butlers having themselves a snack...
BALCONY
On the second floor, there's a beautiful stone balcony outlooking the Garden, closed off by glass doors. There are also some reclining furniture, with soft coverings on chairs and a low table.
The railing is solid stone, but flat - one could easily sit or balance on it with little issue if they wanted to live dangerously.
MASTER BEDROOM...?
There's a room facing out towards the forest, with a strange symbol on the doorknob. Opening the door, you'll be greeted with a room that looks like it came right from a wizard's study. Books - no, grimoires line the walls, placed in stately bookshelves, radiating their malicious aura. There are plenty of strange and occult-looking items in the place, including a set of 7 metal stakes and strangely shaped knives and daggers. There also appear to be a pair of sawed-off shotguns sitting on a rack on the wall - no telling if they're loaded or not. Rounding out the gun collection is a cabinet of modern rifles and handguns with ammunition, and a few broadswords, daggers, and rapiers - all razor sharp.
A large canopy bed is over in the corner, and a more spacious private bathroom to the side. The door also only unlocks from the inside, and the bathroom itself also has a lock that can be undone from either side. The windows have no locks - obviously because they're on the second floor, where no one would be inclined to climb up.
SERVANT ROOM
Ah, here's the real servant room! This room doesn't hold much of note - it seems like a break room for the servants who work here, with a few couches and a table between them, and schedules lining the walls. Like the guest rooms, it's able to be locked from the inside, though the windows have no locks on them, just like it is on the second floor.
REC ROOM
This is a massive room, taking up a good chunk of the third floor. It has everything - from a video game area to a karaoke machine to even a minor gym! Whatever you want to do here, it'll definitely be good, clean fun.
SAUNA
...why is there a sauna on the second floor?
Who knows.
Either way, there's a sauna now, for everyone. You can occasionally find the Goat butlers inside of it, sweat bouncing off of them. Try to keep them from eating their own towels.
MUSIC ROOM
It's a small space with plenty of instruments, and sound muffling besides.
But, uh...
There's only otamatones here. And they stare at you, judging with their painted on eyes.
You almost feel like this room shouldn't be here...
LIBRARY
There's a second floor library, for some reason. However, all the books here tend to knock you out or even suck you in them for a time, though you're unharmed in the end.
All of them have the sign of belonging to a place called The City of Books, and are practically worlds in of themselves.
In the center of the library is a crystal ball, showing a place that almost looks like space...except instead of stars, there are floating crystal fragments everywhere, and you can occasionally get a glimpse of places if you look hard enough at the fragments that float by. Hm...
Finally, there's also a few computers set up, though there is no internet. There's applications and games, though!
SUPPLY CLOSET
...It's. It's a supply closet.
It has cleaning items.
Why are you even in there.
BAR
In one of the rooms is a fully stocked bar area, complete with a counter and stools to sit at. A bunch of booze lines the bar shelves behind the counter, as it's fully outfitted with so many modern bartending stuff as to make you weep at the sight.
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