foundationmods (
foundationmods) wrote2019-06-07 12:34 pm
Entry tags:
Round 4 AU Workshop
In Round 4, all characters will be veteran Agents. That means they have been Agents for at least 6 months, and up to 2 years. This post can be used for sorting out that AU history.
Arrival at the Foundation
Arrival at the Foundation will generally follow this pattern:
1: Your character won't remember exactly how they were removed from their world. As far as they know, their memories just 'cut off' abruptly at whatever canon point you choose for them. They will have the feeling that there is a gap in there somewhere, but they won't be aware of how long it is or what happened during that time. Their first memory after this gap will always be the same: waking up naked in a cold room with a large, strange machine nearby. Regardless of what they were wearing before, they will now be wearing an orange jumpsuit.
2: Shortly after awakening, they will be taken from the room with the strange machine and brought to what looks like an interrogation room. In there, they will have their intake interview. The interview will vary based on how your character responds to being questioned, but in the end they will either agree to be an agent or end up being subdued and locked away in a cell until they agree to cooperate. Here are some examples of the intake interview: (1), (2), (3).
3: After the intake interview, characters will be taken away for training. This will vary based on what your character already knows, but by the end of it they will be proficient in the following: technology use (on par with 2019, as well as the use of Foundation-specific tech), reading and writing (in English, which all characters are suddenly able to speak), firearm use, containment protocol basics, and testing/training in using their powers. This process could last as little as a couple days (long enough to test out of all the training) to a few months (for people who know none of that and need to learn everything).
4: After their training is done, characters will start being assigned on missions. Characters will generally be assigned to tasks that fit their talents, but you can expect any mission they are sent on as D-class agents to be very dangerous. Casualties will be common.
Rankings
If a character survives being a D-class agent for long enough, they have the potential to become a C-class agent. C-class agents are generally given better assignments (to Safe SCPs with well-known containment protocols), and often are expected to be the 'leader' for groups of D-class agents.
For this round, your character can potentially be a C-class agent if they meet the following qualifications:
1: They have been at the Foundation for longer than 6 months.
2: They have been generally cooperative with the Foundation.
3: They have a particularly useful skill (mundane or otherwise) or a useful power.
If they don't fit those requirements, go with D-class to be on the safe side.
AU personality
Depending on the length of time they have been at the Foundation, a character's personality may be somewhat different from how they are in canon. This is to be expected, given the kind of work the Foundation does. However, characters should still be recognizable as themselves, and all changes in personality need to be explained on your app.
Any AU history or personality changes that are not listed on your app will not be considered canon for this game!
TL;DR -
- Characters will be agents of the Foundation.
- They can be there for anywhere from 'six months' to 'two years'.
- You must write up a summary of their AU history.
- You must also explain how this AU history has affected their personality.
- Time matters! Someone who only did the intake interview will be pretty much the same as they are in canon. Someone who has been with the Foundation for a few months will have Seen Some Shit, and their personality will probably have changed a bit.
As a final note, you must seek permission from other players before you may use their character in your character's AU history! If you want to have your character trained by Atsushi, for example, then you must ask Atsushi's player for permission, and we will seek confirmation from that player. Apps that fail this step will be automatically rejected!
So go ahead and get planning!
Arrival at the Foundation
Arrival at the Foundation will generally follow this pattern:
1: Your character won't remember exactly how they were removed from their world. As far as they know, their memories just 'cut off' abruptly at whatever canon point you choose for them. They will have the feeling that there is a gap in there somewhere, but they won't be aware of how long it is or what happened during that time. Their first memory after this gap will always be the same: waking up naked in a cold room with a large, strange machine nearby. Regardless of what they were wearing before, they will now be wearing an orange jumpsuit.
2: Shortly after awakening, they will be taken from the room with the strange machine and brought to what looks like an interrogation room. In there, they will have their intake interview. The interview will vary based on how your character responds to being questioned, but in the end they will either agree to be an agent or end up being subdued and locked away in a cell until they agree to cooperate. Here are some examples of the intake interview: (1), (2), (3).
3: After the intake interview, characters will be taken away for training. This will vary based on what your character already knows, but by the end of it they will be proficient in the following: technology use (on par with 2019, as well as the use of Foundation-specific tech), reading and writing (in English, which all characters are suddenly able to speak), firearm use, containment protocol basics, and testing/training in using their powers. This process could last as little as a couple days (long enough to test out of all the training) to a few months (for people who know none of that and need to learn everything).
4: After their training is done, characters will start being assigned on missions. Characters will generally be assigned to tasks that fit their talents, but you can expect any mission they are sent on as D-class agents to be very dangerous. Casualties will be common.
Rankings
If a character survives being a D-class agent for long enough, they have the potential to become a C-class agent. C-class agents are generally given better assignments (to Safe SCPs with well-known containment protocols), and often are expected to be the 'leader' for groups of D-class agents.
For this round, your character can potentially be a C-class agent if they meet the following qualifications:
1: They have been at the Foundation for longer than 6 months.
2: They have been generally cooperative with the Foundation.
3: They have a particularly useful skill (mundane or otherwise) or a useful power.
If they don't fit those requirements, go with D-class to be on the safe side.
AU personality
Depending on the length of time they have been at the Foundation, a character's personality may be somewhat different from how they are in canon. This is to be expected, given the kind of work the Foundation does. However, characters should still be recognizable as themselves, and all changes in personality need to be explained on your app.
Any AU history or personality changes that are not listed on your app will not be considered canon for this game!
TL;DR -
- Characters will be agents of the Foundation.
- They can be there for anywhere from 'six months' to 'two years'.
- You must write up a summary of their AU history.
- You must also explain how this AU history has affected their personality.
- Time matters! Someone who only did the intake interview will be pretty much the same as they are in canon. Someone who has been with the Foundation for a few months will have Seen Some Shit, and their personality will probably have changed a bit.
As a final note, you must seek permission from other players before you may use their character in your character's AU history! If you want to have your character trained by Atsushi, for example, then you must ask Atsushi's player for permission, and we will seek confirmation from that player. Apps that fail this step will be automatically rejected!
So go ahead and get planning!

Azura | Fire Emblem Fates
Age: 19, now 20
Time in foundation: 16 months
Agent Rank: C-class, very recently promoted
Canonically Azura is from Medieval Fantasy Europe, though she's been living in Medieval Fantasy Japan for the last 10-ish years. She's the archetypal Mysterious Tragic Maiden who ends up dying at the end of the game in 2/3 routes because of her Mysterious Life-sucking Power. I'll be taking her from very early on in the Revelation route, or possibly earlier before the route split. She's a professional singer and dancer and also a princess but It's Complicated. She's generally very go with the flow and easy to work with, though she keeps up a lot of emotional barriers and can come of as aloof.
AU:
- Took her some time to get used to the tech level, but otherwise she was amazingly cooperative and turned into a good little worker bee. She does....basically whatever she's told, though gross or hard missions do get a long-suffering sigh out of her.
- Anyone who's went on missions with her will have seen the extend of her Mysterious Life-sucking Power: she has a pendant that activates with a song, and when activated it can perform water magic. It's generally usable in a purification aspect, as she's calmed down dangerous SCPs with it. It can also dispel curses, clear brainwashing/mind control, and do spiritual exorcisms of a sort. However if she uses a huge effect or keeps using it without pacing herself, she gets covered in a weird purple void and is in incredible pain. Fun! This has probably happened a few times by now.
- All of her official documents list the name of her kingdom as block text or straight up [REDACTED] so please feel free to investigate that. This is bc there is a curse on her kingdom where no one can actually say its name or talk about it in depth without dissolving into water and dying. Double fun!
- Because being forced into a foreign land against her will and being made to cooperate is, unfortunately, something she's experienced, Azura has largely retreated back into her depression shell and not made an active effort to socialize.
Looking for CR:
- Anyone who would have taken it upon themselves to befriend a depressed songstress 8') although she's not a befriender herself, she is so starved for positive attention she will latch onto anyone that genuinely likes her. If you've managed to get underneath her layers of ice she is a really dedicated friend/girlfriend.
- Anyone who's gone on missions with her and/or is interested in investigating the Mysterious Tragic Maiden.
- ANYTHING, COME AT ME
Re: Azura | Fire Emblem Fates
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but yes!! a friend!! you endearing little hedgehog you
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he's used to fire princesses but HEY. water princesses are fine too
Re: Azura | Fire Emblem Fates
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that said hi there fellow blue water magic-user
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I'm down for that! She can fight with lances but they've probably found that she's much more useful as a support agent '-'a
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And hey, that works - Moriarty is an archer but tbh he's a fucking frontliner with his stupid massive coffin and shit. If she overextended herself during it, he might have been by her side and warned her in his own ways about doing that too often.
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But she tries to pace herself as often as she can because she would rather it not kill her, thanks
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I'm gonna say her paperwork goes on like "born as the Crown Princess of [REDACTED], later of Nohr by the late Queen Arete's marriage. As per her home country, it is currently [ENTIRE PARAGRAPH OF REDACTED]. Her powers include etc etc etc...." Like, not just that Inaba doesn't have the clearance to see it, the name and all mentions of Azura's home country has been flat-out removed from her documents.
.....in that case, maybe [EXPUNGED] would be the better word for it, but w/e.
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Okay, here is a fire user who can detect curses, brainwashing/mind control, and worked for the exorcist branch of the Foundation briefly. I would love to have had Ellie work with her in the past, though she also probably wouldn't... investigate too hard, since obviously everyone has secrets they want to keep, right?
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Is it something she can just detect? If yeah then they probably made a good team of "you find the thing, you undo the thing."
And aaaaaaa that's the thing....Azura actually would like to talk about it because she can't fix the whole curse thing on her own but talking about it at all triggers the curse, so. Lmfao. How deep would Ellie look into things?
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...Well, uh. It depends. How much does the curse thing limit her from talking about it? Like if Ellie were asked to investigate it she probably would, but otherwise she'd probably see Azura being evasive and go "Oh, it's one of those things you can't talk about, okay let's stop talking about that." It's rude to look into that stuff without permission, after all.
If she finds out about the whole "her power is killing her" thing, Ellie will be a lot more interested in investigating now though, since. Her SCP boyfriend's kind of dealing with something similar, and that means she should try and help when someone's in similar circumstances, right?
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And I'm good with Ellie knowing about her power o7 if they've gone on more than a few missions together Azura wouldn't mind talking about it, but she's very resigned to the fact that she will die from it one day, it's just a matter of time :')
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.......and also fourthwall shenanigans if you want, Azura's name in the jp version of her game is Aqua actually