foundationmods (
foundationmods) wrote2019-03-09 06:56 am
ROUND 3 TDM
The ceiling above you is an unfamiliar one - one that looks -
...?
You can't....seem to tell exactly how fancy things are around you.
The shapes and everything exist, but...like a certain cat in a box, they seem to be in a constant state of flux, even if you place your hands on them. 🗈
...?
You can't....seem to tell exactly how fancy things are around you.
The shapes and everything exist, but...like a certain cat in a box, they seem to be in a constant state of flux, even if you place your hands on them. 🗈
Such a thing...should be impossible, shouldn't it? And yet, it existed. Like some kind of strange, uncomfortable haze...everything around you exists in a hazy form, like how it is when you attempt to remember the background in a dream.
That hazy, half remembered feeling...instinctively knowing the form and function of things, but unable to make out details.
Thankfully, you're not alone - as you step out of your room to find yourself in a large mansion, stepping out of an unmarked door. The other people around you are just as confused, perhaps even more...then again, some of them look around with sharp eyes, either used to strange events happening around them, or perhaps struggling to make sense of a place that seems familiar, and yet...
Going outside is still as hazy - no, it's even worse. There is a garden in front, but the flowers constantly shift and change, unable to settle on a single form. Even the layout of the area stretches and changes without thought, though thankfully the rooms in the mansion seem solid in comparison.
The effect...is a lot like if you were somehow able to be inside a story while an author furiously wrote and erased what they had down, as if they were rushing against a deadline...or perhaps displeased with their work.
Regardless....it seems you will stay here for a time. Thus, you'll have to find things to do -
On this strange, shifting island.
1. Meet and greet
Shortly after leaving your rooms, the....workstaff? here comes to usher you all into the ballroom. They're large goatmen, though they seem blessedly solid - and as you head into the large room, the tables and food set up buffet-style are also solid, the feast a mixture of japanese and western cooking.
Though there are no signs of who brought you here, a picture frame continually flickers in and out of existence at the very back wall of the ballroom...
2. Letter / Island exploration
As the meeting winds down, a mysterious envelope suddenly appears on one of the tables. The writing inside is unfamiliar to everyone, but the contents cannot be ignored.
'Greetings.
Forgive me for summoning you here while my territory is in this state, but I ask you entertain both yourselves and me for a time as I continue preparing for my first game.
Make no mistake - I am not here to pamper you as my guests. Quite the opposite, in fact.
Over this short period I have you, most of you will die, at the hands of your fellow guests. When it's over, you won't remember a single moment of this. Of course, I will also revive the dead and return you back to your rest.
I need to simply check some things that I can do, and all of you were the most convenient, you see...? I would also like to observe your movements during this, in order to make better moves during my own game.
Therefore, I ask you entertain me. However you move around doesn't matter, only that you show me the purest emotions you can muster.
...I look forward to seeing your faces twisted in fear, hatred, and grief. Please, cry well for me...
-
T̨͜͡h̢͝҉é̡̧͞͝ ̵̢̕͠W̶̵̕į̸͢͞t̕͝c͞͏̀͠h͡'
....
Despite if you believe the letter or not, there is exploring to be done - and the island is just that - an island at sea, complete with the cries of seagulls heavy in the air. There is a forest, but to go into it is foolish - it constantly shifts and shimmers, trapping anyone inside...
....Well, unless they yell loud enough that a Goat Butler overhears and grumpily takes them back to the mansion, seemingly admonishing them for doing something so foolish.
The cliffs and grassy areas around are also treacherous - they shift too, and if one was unlucky enough, they might just crash off the cliff into the jagged rocks below...
....There's no mansion on the other side of the island. There is a chapel, but the words above the door shift and change constantly, so it would be foolish to try and do anything with them. In the foyer of the Mansion you all woke up in, there's a stone slab...that has letters constantly sliding across it, unable to settle in place, and if you put your finger on it, you could feel the marble words form and vanish under your touch.
How mysterious.
3. Beach party
Days and nights pass - though it's hard to tell just how many have gone by, despite you trying to watch the time.
How many times have you slept in the bed in your room? How many meals have you had in the dining hall? It should be easy to come up with, yet much like everything else, it's hazy and indistinct....
Either way, the Goats usher you down to the beach on a sunny, hot day, where there's snacks and all sorts of party food, and you're all...suddenly in swimsuits? When did this become the beach episode?
Ah well. May as well enjoy it, right? Even if there's a lurking feeling of something worse about to happen...
4a. A murder most foul
But finally....it happens. One of your number lies dead - in the library? In their own room? Perhaps in the dining hall, or the ballroom?
No matter where it happens - you realize with a start that what the letter had said was true, and...that the insides of the mansion had changed. Where the body lies....is distinct. Clear enough to make out details and clues about the crime, and perhaps about the killer....
But do you really care about something like that?
4b. Endless Repeat
And then....the murders continue. Regardless of day or night, they continue - each body bringing stability to the area around it.
Do you investigate, to try and find each and every killer? Do you run and hide from all of this, trying to turn your eyes from reality? Or do you just decide that enough is enough, and decide to dole out your own justice in a flurry of violence? After all, the new area that just solidified had some weapons in it that you could use, in order to protect yourself from the mad killers around...?
Arguments and yelling will certainly happen, in a situation like this. As the bodies fall and your numbers get fewer and fewer...
...
...
....In the end, the island is solidly defined....as a deep silence reins, vivid red and other liquids bringing life to the surroundings.
In order to give life to something, one must take something in return. To bring her world to bloom, it had to be watered with blood.
The brightly flowering Kalmia flowers in the garden in the front of the mansion seemed to embody that, as they waved gently in the breeze, as if thanking those guests with all they had.
The guests...could not see their beauty, or appreciate their quiet thanks.
after all... None were left alive.
And the only sound left, was that of the Witch's delighted laughter...
((This TDM is less about giving you all a taste of what the game will be like - see our recent mock round if you're interested in that - and more about being free to play around in the setting! Feel free to come up with stuff as well!
All characters still have their powers as of this TDM, though still from canon instead of an AU. All characters from Umineko are free to play, though they'll find they can't easily escape from this place, and that it seems a lot like Rokkenjima, but at the end, it's not anywhere near the same.
Have fun!))
That hazy, half remembered feeling...instinctively knowing the form and function of things, but unable to make out details.
Thankfully, you're not alone - as you step out of your room to find yourself in a large mansion, stepping out of an unmarked door. The other people around you are just as confused, perhaps even more...then again, some of them look around with sharp eyes, either used to strange events happening around them, or perhaps struggling to make sense of a place that seems familiar, and yet...
Going outside is still as hazy - no, it's even worse. There is a garden in front, but the flowers constantly shift and change, unable to settle on a single form. Even the layout of the area stretches and changes without thought, though thankfully the rooms in the mansion seem solid in comparison.
The effect...is a lot like if you were somehow able to be inside a story while an author furiously wrote and erased what they had down, as if they were rushing against a deadline...or perhaps displeased with their work.
Regardless....it seems you will stay here for a time. Thus, you'll have to find things to do -
On this strange, shifting island.
Shortly after leaving your rooms, the....workstaff? here comes to usher you all into the ballroom. They're large goatmen, though they seem blessedly solid - and as you head into the large room, the tables and food set up buffet-style are also solid, the feast a mixture of japanese and western cooking.
Though there are no signs of who brought you here, a picture frame continually flickers in and out of existence at the very back wall of the ballroom...
As the meeting winds down, a mysterious envelope suddenly appears on one of the tables. The writing inside is unfamiliar to everyone, but the contents cannot be ignored.
'Greetings.
Forgive me for summoning you here while my territory is in this state, but I ask you entertain both yourselves and me for a time as I continue preparing for my first game.
Make no mistake - I am not here to pamper you as my guests. Quite the opposite, in fact.
Over this short period I have you, most of you will die, at the hands of your fellow guests. When it's over, you won't remember a single moment of this. Of course, I will also revive the dead and return you back to your rest.
I need to simply check some things that I can do, and all of you were the most convenient, you see...? I would also like to observe your movements during this, in order to make better moves during my own game.
Therefore, I ask you entertain me. However you move around doesn't matter, only that you show me the purest emotions you can muster.
...I look forward to seeing your faces twisted in fear, hatred, and grief. Please, cry well for me...
-
T̨͜͡h̢͝҉é̡̧͞͝ ̵̢̕͠W̶̵̕į̸͢͞t̕͝c͞͏̀͠h͡'
....
Despite if you believe the letter or not, there is exploring to be done - and the island is just that - an island at sea, complete with the cries of seagulls heavy in the air. There is a forest, but to go into it is foolish - it constantly shifts and shimmers, trapping anyone inside...
....Well, unless they yell loud enough that a Goat Butler overhears and grumpily takes them back to the mansion, seemingly admonishing them for doing something so foolish.
The cliffs and grassy areas around are also treacherous - they shift too, and if one was unlucky enough, they might just crash off the cliff into the jagged rocks below...
....There's no mansion on the other side of the island. There is a chapel, but the words above the door shift and change constantly, so it would be foolish to try and do anything with them. In the foyer of the Mansion you all woke up in, there's a stone slab...that has letters constantly sliding across it, unable to settle in place, and if you put your finger on it, you could feel the marble words form and vanish under your touch.
How mysterious.
Days and nights pass - though it's hard to tell just how many have gone by, despite you trying to watch the time.
How many times have you slept in the bed in your room? How many meals have you had in the dining hall? It should be easy to come up with, yet much like everything else, it's hazy and indistinct....
Either way, the Goats usher you down to the beach on a sunny, hot day, where there's snacks and all sorts of party food, and you're all...suddenly in swimsuits? When did this become the beach episode?
Ah well. May as well enjoy it, right? Even if there's a lurking feeling of something worse about to happen...
But finally....it happens. One of your number lies dead - in the library? In their own room? Perhaps in the dining hall, or the ballroom?
No matter where it happens - you realize with a start that what the letter had said was true, and...that the insides of the mansion had changed. Where the body lies....is distinct. Clear enough to make out details and clues about the crime, and perhaps about the killer....
But do you really care about something like that?
And then....the murders continue. Regardless of day or night, they continue - each body bringing stability to the area around it.
Do you investigate, to try and find each and every killer? Do you run and hide from all of this, trying to turn your eyes from reality? Or do you just decide that enough is enough, and decide to dole out your own justice in a flurry of violence? After all, the new area that just solidified had some weapons in it that you could use, in order to protect yourself from the mad killers around...?
Arguments and yelling will certainly happen, in a situation like this. As the bodies fall and your numbers get fewer and fewer...
...
...
....In the end, the island is solidly defined....as a deep silence reins, vivid red and other liquids bringing life to the surroundings.
In order to give life to something, one must take something in return. To bring her world to bloom, it had to be watered with blood.
The brightly flowering Kalmia flowers in the garden in the front of the mansion seemed to embody that, as they waved gently in the breeze, as if thanking those guests with all they had.
The guests...could not see their beauty, or appreciate their quiet thanks.
after all... None were left alive.
And the only sound left, was that of the Witch's delighted laughter...
((This TDM is less about giving you all a taste of what the game will be like - see our recent mock round if you're interested in that - and more about being free to play around in the setting! Feel free to come up with stuff as well!
All characters still have their powers as of this TDM, though still from canon instead of an AU. All characters from Umineko are free to play, though they'll find they can't easily escape from this place, and that it seems a lot like Rokkenjima, but at the end, it's not anywhere near the same.
Have fun!))

no subject
[He has to ask, because he knows Mokona acts as a universal translator. And while Syaoran and Watanuki speak the same language, he's pretty sure at least some of the people here don't speak Japanese.]
no subject
And Mokona included.
It's worrying, to say the least. ]
It's possible that this self proclaimed "witch" might be the reason behind it.
no subject
[Everyone understood each other at Yuuko's shop, didn't they? So maybe it is a witch thing.]
But if the witch is translating for us, then that means that we don't have a way to communicate with the others.
[Since the Mokonas could have done that for them.]
no subject
But then again, this is another Country - another world - maybe their definition of 'witch' is different from what they know.
Or perhaps it's someone posing as one.
...
That's something he'll have to investigate later. ]
Yeah, that's definitely going to be a problem. But I'm sure we'll figure something out.
[ He's being cautiously optimistic. ]
no subject
[He's trying to remain optimistic here. Which is odd for him, but he really does have faith in their friends. They just have to survive, and it will be fine.]
no subject
[ He's left absolutely breathless when he hears everything that Watanuki has to say, shock evident in his expression. ]
Did you say... Yuuko-san...?
no subject
[Wait, does Syaoran not know her by that name?]
You might have heard of her has 'the witch of dimensions', if you haven't heard the name 'Yuuko'.
no subject
[ Does.
Does he not remember? The words catch in his throat, like saying them might be some sort of taboo.
Maybe he should ask, even if the prospect is terrifying. ]
Do you remember who I am?
no subject
[He frowns a little in thought, as he considers this.]
...the second one of 'you' that came to the shop, right? The one who came by himself, then joined the group.
no subject
His answer isn't incorrect. But it still feels wrong and makes his chest twist in agony.
It hurts, and he thought he was already done having this kind of pain. But here we are again. ]
Yeah. It's Syaoran.
[ He gives the name easily in an attempt to smooth out his voice, but it doesn't work. The cracks are there as he struggles to hide the hurt. ]
no subject
[He's smiling now, because he knows Syaoran all too well. He's still the same, isn't he? It's good to see that he hasn't changed at all.]
I know your name. I didn't say it because I didn't know if you wanted to go by that name right now.
no subject
He lets out a bit of a shaky breath and tries to return the smile with one of his own, but it's a little melancholic and almost pitiful. ]
Syaoran is fine, really.
[ He pushes the reassurance into his voice, because the name he uses isn't his real name, even though it's a name that belonged to him from the very beginning. ]
What name should I refer you as?
[ There's something knowing about the way Syaoran asks that question, like he knows Watanuki's full name, but just isn't saying it because he is very much aware that names have power. That's why he's gone by "Syaoran" for so long. ]
no subject
[Which, ironically, also isn't his real name. But unlike Syaoran, he doesn't remember his real name, so as far as he knows it's real. But it's also only his family name, not his full name, which should be enough to protect him from witch bullshit.]
...I would say just my first name instead is fine, but I don't want everyone calling me that.
[With Syaoran it's okay, given their connection, but he would get cranky about other people calling him 'Kimihiro'.]
no subject
[ And he does, truly. That's why he's always decided to only call him by his first name - Kimihiro - in private. But with a Witch watching, is there really any true privacy? Probably not. ]
I'm used to everyone calling me Syaoran, so I guess being called by first name isn't as big of a deal for me...
no subject
Admittedly, it does sound cooler than your last name.
['Small wolf' versus 'plum'.
Assuming Tsubasa uses the same kanji as CCS does.]no subject
Yeah, I guess so. I never really thought too much about it.
[ The meaning behind "Syaoran", at least.
As it is the same kanji as CCS.]That name, though... is really important to me. Just like how you're important to me, too. Watanuki.
no subject
[Syaoran that's gay.]
no subject
[ It
kind of goes over his head. ]
no subject
Even so...
[But there's no helping it. Syaoran is Syaoran, after all.]
We're probably the most-equipped for dealing with this situation, what with your world-traveling and my experience dealing with customers from many worlds. Think you're up to helping everyone else?
no subject
But then he asks if he's up to helping the others, and Syaoran can't help the soft, warm smile on his lips. ]
I don't mind. [ He likes to help out when he can. Although, the smile soon fades into something a little more serious. ] Helping "everyone else" includes you too, Watanuki. If the self proclaimed witch, or anyone else tries to hurt you...
[ Let's just say he won't be too happy about it. ]
no subject
no subject
[ Although he had a feeling, based on some things that he knows. But he doesn't want to linger on the subject about Yuuko too much, lest Watanuki figures out something's up. ]
But even if you might be able to protect yourself from what the witch might attempt to do with magic, there's still...
[ Non-magical stuff?? You're a noodle, Watanuki, let him protect you. ]
no subject
It's fine! Who would want to kill me anyway? I'm not anyone important.
...and before you say anything, I mean 'important' like 'a politician', not 'having worth.'
[Because he already knows Syaoran will give him grief and say his life is still valuable.]
no subject
He's so tired of seeing people die. So tired. ]
Even so... I still want to be the one to protect you.
[ Let him have this. ]
Just in case.