foundationmods (
foundationmods) wrote2019-03-09 06:56 am
ROUND 3 TDM
The ceiling above you is an unfamiliar one - one that looks -
...?
You can't....seem to tell exactly how fancy things are around you.
The shapes and everything exist, but...like a certain cat in a box, they seem to be in a constant state of flux, even if you place your hands on them. 🗈
...?
You can't....seem to tell exactly how fancy things are around you.
The shapes and everything exist, but...like a certain cat in a box, they seem to be in a constant state of flux, even if you place your hands on them. 🗈
Such a thing...should be impossible, shouldn't it? And yet, it existed. Like some kind of strange, uncomfortable haze...everything around you exists in a hazy form, like how it is when you attempt to remember the background in a dream.
That hazy, half remembered feeling...instinctively knowing the form and function of things, but unable to make out details.
Thankfully, you're not alone - as you step out of your room to find yourself in a large mansion, stepping out of an unmarked door. The other people around you are just as confused, perhaps even more...then again, some of them look around with sharp eyes, either used to strange events happening around them, or perhaps struggling to make sense of a place that seems familiar, and yet...
Going outside is still as hazy - no, it's even worse. There is a garden in front, but the flowers constantly shift and change, unable to settle on a single form. Even the layout of the area stretches and changes without thought, though thankfully the rooms in the mansion seem solid in comparison.
The effect...is a lot like if you were somehow able to be inside a story while an author furiously wrote and erased what they had down, as if they were rushing against a deadline...or perhaps displeased with their work.
Regardless....it seems you will stay here for a time. Thus, you'll have to find things to do -
On this strange, shifting island.
1. Meet and greet
Shortly after leaving your rooms, the....workstaff? here comes to usher you all into the ballroom. They're large goatmen, though they seem blessedly solid - and as you head into the large room, the tables and food set up buffet-style are also solid, the feast a mixture of japanese and western cooking.
Though there are no signs of who brought you here, a picture frame continually flickers in and out of existence at the very back wall of the ballroom...
2. Letter / Island exploration
As the meeting winds down, a mysterious envelope suddenly appears on one of the tables. The writing inside is unfamiliar to everyone, but the contents cannot be ignored.
'Greetings.
Forgive me for summoning you here while my territory is in this state, but I ask you entertain both yourselves and me for a time as I continue preparing for my first game.
Make no mistake - I am not here to pamper you as my guests. Quite the opposite, in fact.
Over this short period I have you, most of you will die, at the hands of your fellow guests. When it's over, you won't remember a single moment of this. Of course, I will also revive the dead and return you back to your rest.
I need to simply check some things that I can do, and all of you were the most convenient, you see...? I would also like to observe your movements during this, in order to make better moves during my own game.
Therefore, I ask you entertain me. However you move around doesn't matter, only that you show me the purest emotions you can muster.
...I look forward to seeing your faces twisted in fear, hatred, and grief. Please, cry well for me...
-
T̨͜͡h̢͝҉é̡̧͞͝ ̵̢̕͠W̶̵̕į̸͢͞t̕͝c͞͏̀͠h͡'
....
Despite if you believe the letter or not, there is exploring to be done - and the island is just that - an island at sea, complete with the cries of seagulls heavy in the air. There is a forest, but to go into it is foolish - it constantly shifts and shimmers, trapping anyone inside...
....Well, unless they yell loud enough that a Goat Butler overhears and grumpily takes them back to the mansion, seemingly admonishing them for doing something so foolish.
The cliffs and grassy areas around are also treacherous - they shift too, and if one was unlucky enough, they might just crash off the cliff into the jagged rocks below...
....There's no mansion on the other side of the island. There is a chapel, but the words above the door shift and change constantly, so it would be foolish to try and do anything with them. In the foyer of the Mansion you all woke up in, there's a stone slab...that has letters constantly sliding across it, unable to settle in place, and if you put your finger on it, you could feel the marble words form and vanish under your touch.
How mysterious.
3. Beach party
Days and nights pass - though it's hard to tell just how many have gone by, despite you trying to watch the time.
How many times have you slept in the bed in your room? How many meals have you had in the dining hall? It should be easy to come up with, yet much like everything else, it's hazy and indistinct....
Either way, the Goats usher you down to the beach on a sunny, hot day, where there's snacks and all sorts of party food, and you're all...suddenly in swimsuits? When did this become the beach episode?
Ah well. May as well enjoy it, right? Even if there's a lurking feeling of something worse about to happen...
4a. A murder most foul
But finally....it happens. One of your number lies dead - in the library? In their own room? Perhaps in the dining hall, or the ballroom?
No matter where it happens - you realize with a start that what the letter had said was true, and...that the insides of the mansion had changed. Where the body lies....is distinct. Clear enough to make out details and clues about the crime, and perhaps about the killer....
But do you really care about something like that?
4b. Endless Repeat
And then....the murders continue. Regardless of day or night, they continue - each body bringing stability to the area around it.
Do you investigate, to try and find each and every killer? Do you run and hide from all of this, trying to turn your eyes from reality? Or do you just decide that enough is enough, and decide to dole out your own justice in a flurry of violence? After all, the new area that just solidified had some weapons in it that you could use, in order to protect yourself from the mad killers around...?
Arguments and yelling will certainly happen, in a situation like this. As the bodies fall and your numbers get fewer and fewer...
...
...
....In the end, the island is solidly defined....as a deep silence reins, vivid red and other liquids bringing life to the surroundings.
In order to give life to something, one must take something in return. To bring her world to bloom, it had to be watered with blood.
The brightly flowering Kalmia flowers in the garden in the front of the mansion seemed to embody that, as they waved gently in the breeze, as if thanking those guests with all they had.
The guests...could not see their beauty, or appreciate their quiet thanks.
after all... None were left alive.
And the only sound left, was that of the Witch's delighted laughter...
((This TDM is less about giving you all a taste of what the game will be like - see our recent mock round if you're interested in that - and more about being free to play around in the setting! Feel free to come up with stuff as well!
All characters still have their powers as of this TDM, though still from canon instead of an AU. All characters from Umineko are free to play, though they'll find they can't easily escape from this place, and that it seems a lot like Rokkenjima, but at the end, it's not anywhere near the same.
Have fun!))
That hazy, half remembered feeling...instinctively knowing the form and function of things, but unable to make out details.
Thankfully, you're not alone - as you step out of your room to find yourself in a large mansion, stepping out of an unmarked door. The other people around you are just as confused, perhaps even more...then again, some of them look around with sharp eyes, either used to strange events happening around them, or perhaps struggling to make sense of a place that seems familiar, and yet...
Going outside is still as hazy - no, it's even worse. There is a garden in front, but the flowers constantly shift and change, unable to settle on a single form. Even the layout of the area stretches and changes without thought, though thankfully the rooms in the mansion seem solid in comparison.
The effect...is a lot like if you were somehow able to be inside a story while an author furiously wrote and erased what they had down, as if they were rushing against a deadline...or perhaps displeased with their work.
Regardless....it seems you will stay here for a time. Thus, you'll have to find things to do -
On this strange, shifting island.
Shortly after leaving your rooms, the....workstaff? here comes to usher you all into the ballroom. They're large goatmen, though they seem blessedly solid - and as you head into the large room, the tables and food set up buffet-style are also solid, the feast a mixture of japanese and western cooking.
Though there are no signs of who brought you here, a picture frame continually flickers in and out of existence at the very back wall of the ballroom...
As the meeting winds down, a mysterious envelope suddenly appears on one of the tables. The writing inside is unfamiliar to everyone, but the contents cannot be ignored.
'Greetings.
Forgive me for summoning you here while my territory is in this state, but I ask you entertain both yourselves and me for a time as I continue preparing for my first game.
Make no mistake - I am not here to pamper you as my guests. Quite the opposite, in fact.
Over this short period I have you, most of you will die, at the hands of your fellow guests. When it's over, you won't remember a single moment of this. Of course, I will also revive the dead and return you back to your rest.
I need to simply check some things that I can do, and all of you were the most convenient, you see...? I would also like to observe your movements during this, in order to make better moves during my own game.
Therefore, I ask you entertain me. However you move around doesn't matter, only that you show me the purest emotions you can muster.
...I look forward to seeing your faces twisted in fear, hatred, and grief. Please, cry well for me...
-
T̨͜͡h̢͝҉é̡̧͞͝ ̵̢̕͠W̶̵̕į̸͢͞t̕͝c͞͏̀͠h͡'
....
Despite if you believe the letter or not, there is exploring to be done - and the island is just that - an island at sea, complete with the cries of seagulls heavy in the air. There is a forest, but to go into it is foolish - it constantly shifts and shimmers, trapping anyone inside...
....Well, unless they yell loud enough that a Goat Butler overhears and grumpily takes them back to the mansion, seemingly admonishing them for doing something so foolish.
The cliffs and grassy areas around are also treacherous - they shift too, and if one was unlucky enough, they might just crash off the cliff into the jagged rocks below...
....There's no mansion on the other side of the island. There is a chapel, but the words above the door shift and change constantly, so it would be foolish to try and do anything with them. In the foyer of the Mansion you all woke up in, there's a stone slab...that has letters constantly sliding across it, unable to settle in place, and if you put your finger on it, you could feel the marble words form and vanish under your touch.
How mysterious.
Days and nights pass - though it's hard to tell just how many have gone by, despite you trying to watch the time.
How many times have you slept in the bed in your room? How many meals have you had in the dining hall? It should be easy to come up with, yet much like everything else, it's hazy and indistinct....
Either way, the Goats usher you down to the beach on a sunny, hot day, where there's snacks and all sorts of party food, and you're all...suddenly in swimsuits? When did this become the beach episode?
Ah well. May as well enjoy it, right? Even if there's a lurking feeling of something worse about to happen...
But finally....it happens. One of your number lies dead - in the library? In their own room? Perhaps in the dining hall, or the ballroom?
No matter where it happens - you realize with a start that what the letter had said was true, and...that the insides of the mansion had changed. Where the body lies....is distinct. Clear enough to make out details and clues about the crime, and perhaps about the killer....
But do you really care about something like that?
And then....the murders continue. Regardless of day or night, they continue - each body bringing stability to the area around it.
Do you investigate, to try and find each and every killer? Do you run and hide from all of this, trying to turn your eyes from reality? Or do you just decide that enough is enough, and decide to dole out your own justice in a flurry of violence? After all, the new area that just solidified had some weapons in it that you could use, in order to protect yourself from the mad killers around...?
Arguments and yelling will certainly happen, in a situation like this. As the bodies fall and your numbers get fewer and fewer...
...
...
....In the end, the island is solidly defined....as a deep silence reins, vivid red and other liquids bringing life to the surroundings.
In order to give life to something, one must take something in return. To bring her world to bloom, it had to be watered with blood.
The brightly flowering Kalmia flowers in the garden in the front of the mansion seemed to embody that, as they waved gently in the breeze, as if thanking those guests with all they had.
The guests...could not see their beauty, or appreciate their quiet thanks.
after all... None were left alive.
And the only sound left, was that of the Witch's delighted laughter...
((This TDM is less about giving you all a taste of what the game will be like - see our recent mock round if you're interested in that - and more about being free to play around in the setting! Feel free to come up with stuff as well!
All characters still have their powers as of this TDM, though still from canon instead of an AU. All characters from Umineko are free to play, though they'll find they can't easily escape from this place, and that it seems a lot like Rokkenjima, but at the end, it's not anywhere near the same.
Have fun!))

Shadow the Hedgehog | Sonic Games / IDW Comics
[Oh he absolutely hates this. The shifting of reality, the haziness of memory, the complete inability to focus on something and capture certainty… it reminded him of the power of the Phantom Ruby, wielded by the weak jackal. Or, perhaps, simply using Infinite as a puppet, a means to an end.
And them, some large goats, clearer than the rest of the world, usher them into a room with food of all sorts. The chair seems to change height to accommodate his size.
He sniffs at the food and sneers]
I wouldn’t eat this if I were you.
2. A Letter
[Shadow is getting up to leave when a letter appears. He snatches it up and reads it, his face becoming more and more grim as he does so.
Then, he holds the letter in one hand, and surrounds it in flame-like green energy. The letter atomizes.]
I’m not here to play games, nor am I here to provide entertainment to some unknown sadist. I’m leaving.
[and then getting hopelessly lost in the woods. With a roar of frustration, he forms a green energy lance in one hand and slashes through one of the illusory trees. It falls and doesn’t fall.] THIS IS BULLSHIT.
3. Sand in weird places
[Well, Shadow is nothing if not stubborn. He’s been probing the woods and surrounding areas from every direction, to no avail. The goats are getting sick of dragging him back again and again.
So now, Shadow (sans his shoes, socks, and gloves, of course — only inhibitor rings here) is sitting on a chair under an umbrella, looking like he’s ready to murder someone himself.]
I still wouldn’t eat that if I were you.
[not everyone can go without eating for days on end, Shadow]
4b. Not responsible
I didn’t do it! [You have Shadow cornered, somehow. Perhaps his cold indifference was enough to damn him — perhaps you saw him with a small handgun. Are the marks on his fur just stripes? Or is it blood?
The only things keeping you from attacking the surly animal person directly are the gun in his right hand and the spear of chaos energy in his left]
Like I would waste my time killing any of you weaklings. It wouldn’t even be worth my time. I want nothing to do with any of you! I just want to get off this godsforsaken rock! Now, get away from me, or I will defend myself.
4b
Can we really be sure it was Shadow who committed the murder...?
Suddenly, a dim smirk appears at that mention of him not wasting time on them. He cocks his head to the side, ever-so-slightly, his response calm. ]
You say that, and yet you need an extra weapon to face us?
no subject
If I have this gun, that means that the rest of you don't. But, I suppose it was stupid to think there would only be one gun in this nightmare mansion. Now, I will only ask once more -- out of my way.
no subject
I don't want to fight you...
[ His jawline tightens for a moment. ]
But, no.
no subject
I don't want to fight, either.
[So he's not going to. One second, he has the spear in his hand. The next, it's a large green gem.
And then he's gone with naught but a "blip" sound.
Another blip, this time behind Akira, a gun jabbed at his midsection]
Drop your weapon.
no subject
... Slowly, his are raised, and then he slowly lowers the gun to the floor, letting go of it after that. ]
There. [ just. easing back to an upright position ] Happy?
3
Though he's distracted by the lack of shoes and gloves]
Naked.
no subject
And? I didn't want to get sand in my shoes, fool.
no subject
I've been corrupted...
no subject
no subject
[He grins, amused by his own... 'joke'(?) and moves out of the way... only to flop back onto the sand next to Shadow's seat]
no subject
[Shadow just. Stares at him for a few long moments, incredulous]
.... What do you think you're doing.
no subject
no subject
(no subject)
(no subject)
(no subject)
(no subject)
2
Watanuki doesn't speak to Shadow then, though. Instead, he follows Shadow to the forest and watches him try to escape, arms crossed in front of himself. It's only when Shadow has that outburst that he finally speaks up:]
That's not going to work.
no subject
Why are you following me!?
no subject
[Yep, that's about it.]
Look, if a witch has caught us, there's no getting out of here. They're tricky.
no subject
Re: 3. Sand In Weird Places
[Kira Nerys is in her element. She knows how to work hard, but she plays even harder, so that grin is huge.]
I think a beach party sounds like a great way to forget the whole business. It is just nonsense, someone trying to scare us all.
[She may sound pretty sure, but her smile falters momentarily.]
Re: 3. Sand In Weird Places
[he glares at her behind his sunglasses, scoffing at the smiles and cheer]
Or it's a way to try and get us to lower our defenses. I won't be tricked.
Re: 3. Sand In Weird Places
Well, you might be able to go without eating for an extended period of time. I cannot. Besides, the food is excellent, the sun is shining, the water is fine. I am going to enjoy myself while I can.
no subject
[oops, he forgot normal people need to eat. BUT THAT ISN'T HIS PROBLEM]
[mutter mutter] What's so great about the sun anyway....
no subject
It was... nice to meet you. Whoever you are. I am going to go swim now. See you around.
i'm sorry about him he's less awful in SCP AU
[goodbye >:T]
Re: i'm sorry about him he's less awful in SCP AU